idTech
This section contains notes and references to aid the eager developer work with the idTech game engines. The idTech engines were created by id Software and are typically given a number to indicate the generation. i.e. idTech 2 or idTech 7. They may also be named according to the flagship games that the engines were developed to support. (i.e. idTech 3 is often referred to as the Quake III Arena Engine while idTech 4 is referred to as the Doom III Engine).
External References
- Quake III Source Code Review
- Baseq3 source commentary: Documents the structures and fields of game code.
- Quake III: Team Arena menu guide: Team Arena Menu Documentation.
- Q3 Documentation Project: trap function documentation
- The Reaction Factory - Quake III & Team Arena Tutorials
- Quake 3 Arena Coding Tutorials - Web Archive
- Quake 3 Arena Coding Tutorials - Copy
- The Quake III Arena Bot: A master’s thesis describing thw work.
- The Quake 3 Rendering Engine: A talk by Brian Hook at 1999 GDC.